Grant Pedersen · New York
PLAY
Research & QA Intern
New York, NY, USA · June 2024 - July 2024. PLAY's product and assets were later acquired by Apple.
QA Impact
Helped reduce 50+ UX and product friction points ahead of the next-generation launch by identifying bugs, reproducing edge cases, and preparing clear engineering handoff notes.
Product Testing
Tested interaction linking, component states, preview mode, and multi-screen navigation across core creation workflows.
Launch Support
Created customer-facing social posts, thumbnails, and product visuals for Play 2.0 outreach.
Focus areas
- Product QA
- UX Research
- Launch Support