Grant Pedersen · New York

PLAY

Research & QA Intern

New York, NY, USA · June 2024 - July 2024. PLAY's product and assets were later acquired by Apple.

QA Impact

Helped reduce 50+ UX and product friction points ahead of the next-generation launch by identifying bugs, reproducing edge cases, and preparing clear engineering handoff notes.

Product Testing

Tested interaction linking, component states, preview mode, and multi-screen navigation across core creation workflows.

Launch Support

Created customer-facing social posts, thumbnails, and product visuals for Play 2.0 outreach.

Focus areas

  • Product QA
  • UX Research
  • Launch Support