Grant Pedersen · New York

PLAY (Acquired by Apple Inc.)

Research & QA Intern

New York, NY, USA · June 2024 - July 2024

QA Impact

Reduced 50+ UX and product friction points ahead of Play's next-generation software launch by identifying interaction bugs, reproducing edge cases, and documenting clear engineering handoff notes for reproducibility.

Product Testing

Tested core prototyping workflows for UX interaction linking, component states, preview mode, and multi-screen navigation to surface usability gaps before launch.

Launch Support

Created weekly customer-facing social posts, thumbnails, and product visuals to support Play 2.0 outreach and communicate new features across marketing channels.

Focus areas

  • Product QA
  • UX Research
  • Launch Support