Grant Pedersen · New York
PLAY (Acquired by Apple Inc.)
Research & QA Intern
New York, NY, USA · June 2024 - July 2024
QA Impact
Reduced 50+ UX and product friction points ahead of Play's next-generation software launch by identifying interaction bugs, reproducing edge cases, and documenting clear engineering handoff notes for reproducibility.
Product Testing
Tested core prototyping workflows for UX interaction linking, component states, preview mode, and multi-screen navigation to surface usability gaps before launch.
Launch Support
Created weekly customer-facing social posts, thumbnails, and product visuals to support Play 2.0 outreach and communicate new features across marketing channels.
Focus areas
- Product QA
- UX Research
- Launch Support